THOMAS EDISON'S SECRET LAB
#101: "Nicky's Compass Goes South / A Gem of a Deal"
Compass:
When the Secret Lab Kids head off to rescue some stranded hikers with the aid of Nicky’s cell phone compass her battery fizzles out and the team must return to the lab and build a conventional compass.
Gem:
When a con artist purchases Nicky’s granny’s house for a fake gemstone necklace, the Secret Lab Kids must learn about minerals in order to save granny from ruin.
#102: "The Eagle Has Landed / Bee-Gone"
Eagle:
When a power company worker finds an abandoned eagle’s nest precariously perched atop a wind turbine the Secret Lab Kids build a homemade rocket to fire a rope up to him so he can lower the nest to safety.
Bee:
When JD and Kent discover there’s a shortage of beeswax for their surfboards, it leads to the discovery that all the local honeybees have vanished from the beehives.
#103: "A Golden Opportunity / If The Fossil Fits"
Golden:
When Angie loses her mother’s favorite – and valuable – gold bracelet at the beach, our heroes build a homemade metal detector to find it.
Fossil:
When Kent discovers a dinosaur fossil, the Secret Lab Kids learn about fossils, DNA and even go back to prehistoric times to determine if Kent has discovered a completely new dinosaur!
#104: "No Volts for Von Bolt / Dunkin Zombies"
Volts:
During a sailing trip, Von Bolt begins to malfunction, endangering ALVA and Edison, so the Secret Lab Kids investigate elements, compounds and alloys to diagnose the problem.
Zombies:
When a virus turns JD into a donut-craving zombie, Angie has to come up with not only a cure, but an inoculation against the virus. Fortunately, Jonas Salk can help.
#105: "Murphy's Law of Gravity / The Mystery of Pirate Woods"
Gravity:
The Secret Lab Kids are ready to demo their new science song for web entrepreneur Mook Zookerboom when he learns that a satellite is coming down out of orbit, panics and heads for the airport. So the team must gather some data on gravity to convince him to return Pirate:
Pirate:
Angie’s great-uncle Thaddeus and JD are sure a local nautical antique shop has the missing treasure chest of Greybeard the Pirate – but Angie, Nicky and Kent suspect the shop owner is the true pirate here
#106: "Electric Kent! / Fashion Genes"
Electric:
Kent discovers one of Edison’s secret inventions – an exo-bodysuit: a steampunk Ironman device that turns him into a klutzy superhero
Fashion:
Ever-confident Nicky finds herself competing with Sheila in a “Project Runway”-type show, and, needing the perfect model to show off her designs on the runway, she decides to clone herself
#107: "It Takes One to Know One / Smells Like Teen Stink"
Takes One:
JD's ultimate fertilizer is slowly turning him into a plant and it's up to the team to get him back to the lab in time to cure him!
Stink:
When Kent's super B.O. makes him reluctant to appear on a prized comic con panel, the Secret Lab kids have to find a way to Stop the Stink.
#108: "Monster Smash / A Monster of a Mystery"
Smash:
When JD and Kent's battle bot, Monster Smash, escapes from the lab, the Secret Lab Kids must navigate a maze to find it.
Mystery:
When JD and Kent believe that the dreaded Whomper is lurking outside the lab, Kent is terrified. JD hopes to become famous for discovering an unknown creature. The team must use science to determine if it's really a monster or if they can correctly classify it as some other animal.
#109: "Slime Time / It's Always Sharkest"
Slime:
When JD uses Angie’s ‘oil slick dissolver’ formula for a slime fight, a wrong ingredient creates a gelatinous Blob monster that threatens to devour the city.
Sharkest:
While visiting one of Kent’s relatives, the kids come up with a great idea for attracting more tourists to his restaurant - the only catch is that it also attracts a very big shark with very big teeth.
#110: “Dunkin’ Zombie”
When a virus turns JD into a donut-craving zombie, Angie has to come up with not only a cure, but an inoculation against the virus. Fortunately, Jonas Salk can help.
#111: “A Monster of a Mystery”
When JD and Kent believe that the dreaded Whomper is lurking outside the lab, Kent is terrified. JD hopes to become famous for discovering an unknown creature. The team must use science to determine if it’s really a monster or if they can correctly classify it as some other animal.
#112: “Electri-Kent!”
Kent discovers one of Edison’s secret inventions—an exo-bodysuit: a steampunk Ironman device that turns him into a klutzy superhero.
#113: “It Take One To Grow One”
JD’s ultimate fertilizer is slowly turning him into a plant and it’s up to the team to get him back to the lab in time to cure him.
#114: "Fungal Bungal/Water Friends For?"
#115: "Dancing Machine/Ape Escape"
#116: "M for Mayhem/Stone Age"
#117: "Static Monstro City/Yo Yo Robot"
#118: "Burpin' Babies/Backpack Payback"
#119: "Futile Attraction/Skin Deep"
#120: "Out of Memory/Pizzas to Go"
#121: "Helium Buffoons/When It Rains It Pours"
#122: "Ant-Urbia Disturbia/Unidentified Flying Awesomobile"
#123: "Rock It to the Moon/Great Bouncing Eyeballs!"
#124: "Stranger in a Strange Lab/Sturm Und Drang"
#125: "All The Heavy Lifting/Twas the Night Before Liftoff"
#126: "Von Bolt Meets Santa/And to All a Good Flight"